New Commander Skill Ideas – Community Suggestion
Hey everyone,
After checking the existing crew skills on the WoT wiki, I thought it could be fun to brainstorm some fresh commander skill ideas that don’t currently exist in the game. Here are a few concepts that could add variety and strategic depth:
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Battlefield Insight – After an ally within 50m destroys an enemy, your view range increases by +10% for 8s. (Promotes teamwork and awareness.)
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Camouflage Aura – While stationary in cover (e.g., bushes), enemies within 20m suffer –5% view range. (Great for ambush/sniper playstyles.)
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Tactical Repositioning – Spotting an enemy grants +7% track movement speed for 5s. (Rewards active scouts and aggressive commanders.)
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Morale Break – When an enemy in your line of sight is destroyed, nearby enemies have +7% dispersion for 4s. (Adds a psychological effect to combat.)
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Ammo Optimization – When ammo drops below 25%, reload speed improves by +5%. (Helps sustain fighting in long matches.)
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Environmental Adaptation – Improves ground handling by +10% on muddy/soft terrain. (Adds more terrain-based strategy.)
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Elite Coordination – If your platoon mates are alive and visible, all of you gain +3% skill effectiveness for 10s upon detection. (Boosts squad synergy and team play.)
These skills would give commanders more personality, encourage different playstyles, and add more tactical decision-making beyond the usual “Sixth Sense/Born Leader” meta.
What do you all think? Would love feedback or other creative ideas!
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