Puzzle Title: The King's Escape
Puzzle Design:
- Objective: White to move and deliver checkmate in 3 moves.
- Scenario: The White King is under significant pressure, boxed into a corner by a combination of Black’s pieces. White needs to find a way to deliver checkmate within three moves, utilizing unexpected tactics.
Setup:
White Pieces:
- King on g1
- Queen on f6
- Rook on d7
- Knight on e5
- Bishop on c4
- Pawn on g2
Black Pieces:
- King on g8
- Queen on d8
- Rook on g6
- Bishop on e6
- Pawn on f7
Board Layout:
css8 . . . . k . r .
7 . . r . . . . .
6 . . . q b . . .
5 . . . N . . . .
4 . . B . . . . .
3 . . . . . . . .
2 . . . . . . P .
1 . . . . K . . .
a b c d e f g h
Clue:
The Queen is the key, but the Knight holds the surprise.
Solution:
- White's 1st move: Qf8+ (forces the Black King into a vulnerable position)
- Black's reply: Kh7 (the only escape)
- White's 2nd move: Rxf7+ (removes the last defender)
- Black's reply: Bxf7
- White's 3rd move: Nxf7# (checkmate)
This puzzle teaches players to think strategically about sacrifices and piece coordination, focusing on setting up an unavoidable sequence leading to checkmate.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.